Assignment Outcome
  • Students will be able to demonstrate understanding of the significance of the course readings.

Relevant Course Outcomes
  • Students will be able to identify and analyze the textual, historical, and cultural contexts of works of literature.
  • Students will be able to read works of literature closely and thoroughly.

"The Heritage Resource Preservation Playing Cards were designed to educate U.S. military personnel about the importance of respecting ancient sites and monuments and preserving host nation cultural heritage during military operations and post-conflict reconstruction."







Check In: March 9 (please bring your boxes to class - if at least 25 cards are not completed at this time, the overall grade for this assignment will be lowered by one letter grade for every five cards not completed)
Due: May 11 (please bring your completed boxes to class)

Instructions:
  • You will receive 52 blank playing cards and a box in which to keep them.
  • From that time until the cards are due, you will create instructional playing cards for our texts.
  • Your cards should be inspired by the Cultural Property Protection Military Playing Cards, which we have discussed in class.
  • There should be at least 5 cards that meet the criteria of each of the types of cards as decided by the class. After that, your cards may be any combination of the types.
  • When you turn cards in, they should be organized by type. Each card should be marked as to what type it is intended to be.

Required types of cards as selected by class (the bulleted lists are merely examples, not limits):

Important People
  • Women in World Lit
  • Gods
  • Philosophers
  • Prophets
  • Saints
  • Ancient and Cultural Heroes

Key Vocabulary

Individual Readings
  • Mythology/Folk Tales
  • Creation Myths
  • Religious Texts
  • Greek Mythology
  • Philosophy
  • Epics
  • Laws

Historical Sites/Events/Lost But Not Forgotten
  • Eqypt
  • India
  • Mesopotamia

Themes
  • Death
  • Religion
  • War


Rubric: World Literature I Playing Cards
The Playing Cards are 20% of the overall course grade.

Criteria
A
B
C
D
Number of cards
(5 points)
50-52
45-50
40-45
35-40
Types of Cards
(20 points)
At least 5 of each type listed above (thus five each of the five categories); each type is marked clearly and organized together; each card marked a certain type clearly meets the criteria for that category
At least 4 of each type listed above; each type is marked and mostly organized together; each card marked a certain type mostly meets the criteria for that category
At least 3 of each type listed above; each type is not marked clearly and only sporadically organized together; cards do not clearly fit into the criteria of each category
At least 2 of each type listed above; each type is not marked at all and not organized; cards not fit the criteria of categories
Demonstration of Reading and Thought
(60 points)
Demonstrates a clear and in-depth knowledge of and thought about the background, significance, content, and/or meaning of readings
Demonstrates a clear knowledge of and thought about the background, significance, content, and/or meaning of readings
Demonstrates a basic knowledge of and thought about the background, significance, content, and/or meaning of readings
Demonstrates little knowledge of and thought about the background, significance, content, and/or meaning of readings
Mechanics and Presentation
(15 points)
Utilizes the mechanics of writing and grammar both correctly and with effective, deliberate (potentially even elegant) purpose; cards are easy to read and understand
Utilizes the mechanics of writing and grammar correctly and deliberately, though may contain some errors; cards are mostly easy to read and understand
Tends not to use the mechanics of writing and grammar correctly and contains noticeable errors; cards are somewhat difficult to read and understand
Does not use the mechanics of writing and grammar correctly and deliberately and contains noticeable errors; cards are difficult to read and understand
Extra Credit: Creativity (up to 5 points)
Creativity may come in any form: method of creation, artistic value, level of effort, etc.